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(Created page with " =Expack= <table style="width:1000px" border="2"><tr><td rowspan="10" style="width:200px">File:Expack.jpg</td><td><b>Drops a fake ammo pack that when touched will explode and deal massive amounts of damage (use the command <span style="background:#ffff00">'kots_expack'</span>)</b></td></tr><tr><td><b>250 base damage</b></td></tr><tr><td><b>+10 damage per expack level</b></td></tr><tr><td><b>Damage decays at 10 per second</b></td></tr><tr><td><b>Damage is increased wi...")
 
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=Expack=
 
<table style="width:1000px" border="2"><tr><td rowspan="10" style="width:200px">[[File:Expack.jpg]]</td><td><b>Drops a fake ammo pack that when touched will explode and deal massive amounts of damage (use the command <span style="background:#ffff00">'kots_expack'</span>)</b></td></tr><tr><td><b>250 base damage</b></td></tr><tr><td><b>+10 damage per expack level</b></td></tr><tr><td><b>Damage decays at 10 per second</b></td></tr><tr><td><b>Damage is increased with munition</b></td></tr><tr><td><b>After 40 seconds expacks will explode and disappear (but do no damage)</b></td></tr><tr><td><b>+2 packs at per level</b></td></tr><tr><td><b><span style="background:#ffff00">You can only drop up to your expack level / 2 packs at a time</span></b></td></tr><tr><td><b>Level requirement of 8</b></td></tr><tr><td><b>You can only train once per level 8 and higher</b></td></tr></table>
=Power Trees=
=Spiral=
[[File:Expack.jpg|149x149px]]
<table style="width:1000px" border="2"><tr><td rowspan="8" style="width:200px">[[File:Spiral.jpg]]</td><td><b>Causes a whirling tornado of lasers to spin in and out from you (use the command <span style="background:#ffff00">'kots_spiral'</span> or <span style="background:#ffff00">'kots_spiral forward'</span> to launch it forward)</b></td></tr><tr><td><b>150 base damage per second per beam</b></td></tr><tr><td><b>+150 damage per second per level</b></td></tr><tr><td><b>+2 charges per level</b></td></tr><tr><td><b>Damage decays the longer it is out until it does no damage</b></td></tr><tr><td><b>Lasts for 10 seconds</b></td></tr><tr><td><b><span style="background:#ffff00">Damage is affected by munition</span></b></td></tr><tr><td><b>Energy damage</b></td></tr></table>
{| class="wikitable mw-collapsible mw-collapsed" role="presentation"
=Bide=
|<b>Expack</b>
<table style="width:1000px" border="2"><tr><td rowspan="9" style="width:200px">bide.jpg</td><td><b>Using command <span style="background:#ffff00">'kots_bide'</span>, Absorbs all the damage you take for 10 seconds (a timer with a lightning icon will be in the lower right of your HUD). After 10 seconds you will hear a sound indicating that the charge is complete and you now have 30 seconds to <span style="background:#ffff00">use 'kots_bide' again</span> to unleash all the damage on an opponent.</b></td></tr><tr><td><b>If you die while you are still charging you will explode and deal only 200 damage to nearby enemies and at the minimum radius.</b></td></tr><tr><td><b>If you die while you are waiting to discharge them you will explode and deal half of the damage you have charged up and at the minimum radius.</b></td></tr><tr><td><b>Base damage of 200</b></td></tr><tr><td><b>Base radius of 125</b></td></tr><tr><td><b>+50 starting damage per level</b></td></tr><tr><td><b>+2 charges per level</b></td></tr><tr><td><b>Damage radius increases as you take damage with a maximum radius of 768</b></td></tr><tr><td><b>Level requirement of 6</b></td></tr></table>
|-
=Throw=
|
<table style="width:1000px" border="2"><tr><td rowspan="5" style="width:200px">throw.jpg</td><td><b><span style="background:#ffff00">Use 'kots_throw'</span> while aiming near an enemy to launch them away from you. Maximum of one throw every 2 seconds.</b></td></tr><tr><td><b>You can also launch yourself in any direction you aim using <span style="background:#ffff00">'kots_throw self'</span></b></td></tr><tr><td><b>As a quick way to throw yourself straight up into the air you can use <span style="background:#ffff00">'kots_throw up'</span></b></td></tr><tr><td><b>Level requirement of 3</b></td></tr><tr><td><b>+2 charges per level</b></td></tr></table>
'''About'''
=Antiweapon=
    - Level requirement of 8 and you can only train once per level 8 and higher
<table style="width:1000px" border="2"><tr><td rowspan="1" style="width:200px">blankpower.jpg</td><td><b>This power works similarly to the weapon upgrade of the same name. It does not use charges, but rather, gives you +30 Tech 7 max armor regeneration, and increases the ammount of armor you respawn with by 30 armor points. These are cumulative with the antiweapon weapon upgrade.</b></td></tr></table>
    - Drops a fake ammo pack that when touched will explode and deal massive amounts of damage.
    - After 40 seconds it will explode and disappear (but do no damage).
    - You can only drop (expack level / 2) packs at a time.
    - Damage is increased with munition levels
    - '''kots_expack'''
   
'''Base''' '''Stats'''   
    - 250 damage
    - Damage decays at 10 per second
'''Per Level'''
    - +10 damage
    - +2 packs
|}[[File:Spiral.jpg|200x200px]]
{| class="wikitable mw-collapsible mw-collapsed" role="presentation"
|<b>Spiral</b>
|-
|
'''About'''
    - Causes a whirling tornado of lasers to spin in and out from you.
    - Damage decays the longer it is out until it does no damage
    - Lasts for 10 seconds
    - Damage is affected by munition
    - Energy damage
    - '''kots_spiral''' or '''kots_spiral forward''' to launch it forward
   
'''Base''' '''Stats'''   
    - 150 damage per second per beam
   
'''Per Level'''
    +150 damage per second
    +2 charges
|}
{| class="wikitable mw-collapsible mw-collapsed" role="presentation"
|<b>Bide</b>
|-
|
'''About'''
    - Level requirement of 6
    - Absorbs all the damage you take for 10 seconds (a timer with a lightning icon will be
      in the lower right of your HUD). After 10 seconds you will hear a sound indicating that
      the change is complete and you now have 30 seconds to unleash all the damage on an opponent.
    - If you die while you are still charging you will explode and deal only 200 damage to nearby
      enemies and at the minimum radius.
    - If you die while you are waiting to discharge then you will explode and deal half of the damage
      you have charged up and at the minimum radius.
    - Radius increases as you take damage with a maximum radius of 768
    - '''kots_bide'''
   
'''Base''' '''Stats'''   
    - 200 damage
    - Radius of 125
   
'''Per Level'''
    - +50 damage
    - +2 charges
|}
{| class="wikitable mw-collapsible mw-collapsed" role="presentation"
|<b>Throw</b>
|-
|
'''About'''
    - Level requirement of 3
    - Throw an enemy you're aiming at to launch them away from yourself, or launch yourself.
    - '''kots_throw''' to launch enemies
    - '''kots_throw self''' or '''kots_throw up''' to launch yourself
   
'''Per Level'''
    +2 charges
|}
{| class="wikitable mw-collapsible mw-collapsed" role="presentation"
|<b>Antiweapon</b>
|-
|
'''About'''
    - Increases spawn armor and increases max armor capacity
'''Per Level'''
    - +30 spawn armor
    - +30 max armor capacity
|}
=Notes=
=Notes=
<ul><li><b>BE CAREFUL WHEN USING THE MENU TO UPGRADE BECAUSE THERE IS LAG!</b></li><li><b>You receive one power point for every 3 character levels you gain</b></li><li><b>You cannot train a power you have resisted and you cannot resist a power you have trained</b></li><li><b>Resisting throw will cause you to only be thrown 1/5th of the distance</b></li></ul>
<ul><li><b>BE CAREFUL WHEN USING THE MENU TO UPGRADE BECAUSE THERE IS LAG!</b></li><li><b>You receive one power point for every 3 character levels you gain</b></li><li><b>You cannot train a power you have resisted and you cannot resist a power you have trained</b></li><li><b>Resisting throw will cause you to only be thrown 1/5th of the distance</b></li></ul>

Revision as of 18:48, 21 December 2022


Power Trees

Expack.jpg

Spiral.jpg

Notes

  • BE CAREFUL WHEN USING THE MENU TO UPGRADE BECAUSE THERE IS LAG!
  • You receive one power point for every 3 character levels you gain
  • You cannot train a power you have resisted and you cannot resist a power you have trained
  • Resisting throw will cause you to only be thrown 1/5th of the distance